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Bounce the ball off your bat and smash through the brick wall. Clear every brick to advance — each level packs more bricks and a faster ball. Three lives, escalating walls, one steady bat. How far can you break?
Steer falling blocks into the well, complete full rows to clear them, and keep the stack from reaching the top. The blocks fall faster every level — rotate, slot, and clear as long as you can.
A 2D arena fighter where two players square off in real-time combat. Pick your fighter, dash and strike across a flat battlefield, and knock your opponent out before the clock runs out.
Slide the tiles, merge matching numbers, and chase the 2048 tile. Every swipe spawns another tile — the board fills fast. Plan your moves and rack up the highest score before you run out of room.
The classic. Steer the snake around a dark grid, eat to grow, and speed up as you go. One wrong turn into a wall or your own tail ends the run. How long can you get?
Descend a pitch-black maze using sonar pings to glimpse the walls. Limited pings per floor — navigate from memory between pulses. How deep can you get?
Tap to flap through a torch-lit cavern. Gravity pulls you down between flaps — thread the gaps in the stone pillars and rack up the highest score. One tap, one life, endless cavern.
Top-down roguelike survival. Pick a hero, clear waves of enemies, level up, and take down bosses. See how long you can last.
One tap, one tower. A block slides back and forth — drop it square on the one below. Overhang gets sliced off, so the tower narrows with every miss. Stack perfectly to hold your width and climb as high as you can.